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Max ship count change anno 1404
Max ship count change anno 1404













max ship count change anno 1404 max ship count change anno 1404 max ship count change anno 1404

At the basic level, we were pretty happy with this new feature as it offered us many new game design possibilities. Our goal for it was to create a larger, persistent game world while combining various different maps (in the case of 2205 for example, Earth and Moon). This allowed players to connect several separate worlds (called “sessions”), and to transfer goods between them. Multisession gameplay is a fairly new element for the Anno series, as it was first introduced with our last game Anno 2205. To be fully able to appreciate the changes we made to the system in Anno 1800, we first have to circle back a bit. As we had always planned to start our proper DevBlogs with a meaty subject, this seemed like a perfect candidate to do so. One topic that I keep coming across during my evening reading that many of you seem to have questions about is the so-called multisession gameplay. Our entire team is following the comments and feedback on the Anno Union with great interest and that of course includes myself. In today’s extensive DevBlog, he will explain a core aspect of our new game: the multisession gameplay. Starting things off is our Creative Director Dirk Riegert, who has been working on the series since the Anno 1701 days. Time to get serious! As previously announced, we want to use the Anno Union to give you more insights into various aspects of Anno 1800.















Max ship count change anno 1404